|Die Versuchung des hl. Antonius, Ausschnitt aus dem Isenheimer Altar 1515|
|Small outsider (Chaotic, Extraplanar, Evil)|
|Hit Dice||2d8+4 (13 hp)|
|Speed||20 ft. (4 squares)|
|Armor Class||16 (+1 size, +5 natural), touch 11, flat-footed 16|
|Attack||Claw +4 melee (1d6+1)|
|Full Attack||2 claws +4 melee (1d6+1) and bite +2 melee (1d4)|
|Space/Reach||5 ft./5 ft.|
|Special Attacks||Spell-like abilities, summon demon|
|Special Qualities||Damage reduction 5/cold iron or good, Darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, telepathy 100 ft.|
|Saves||Fort +5, Ref +3, Will +3|
|Abilities||Strength 12, Dexterity 10, Constitution 14, Intelligence 5, Wisdom 11, Charisma 11|
|Skills||Hide +9, Listen +5, Move Silently +5, Spot +5, Search +2, Survival +0 (+2 following tracks)|
|Environment||A chaotic evil-aligned plane|
|Organization||Solitary, pair, gang (3-5), crowd (6-15), or mob (10-40)|
|Alignment||Always chaotic evil|
|Advancement||3-6 HD (Small)|
A dretch is about 4 feet tall and weighs about 60 pounds.
Dretches cannot speak but can communicate telepathically.
Dretches are slow, stupid, and not very effective combatants. In one-on-one combat, they rely on their damage reduction to keep them alive. In groups, they depend on sheer numbers to overcome foes and immediately summon other dretches to improve the odds in battle. They flee at the first sign of adversity unless more powerful demons are present to Intimidate them into fighting. Dretches' fear of their greater kin is stronger then even their fear of death.
A dretch's natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.
Spell-Like Abilities: 1/day-scare (DC 12), stinking cloud (DC 13).
Caster level 2nd. The save DCs are Charisma-based.
Summon Demon (Sp): Once per day a dretch can attempt to summon another dretch with a 35% chance of success. This ability is the equivalent of a 1st-level spell.
Telepathy (Su): Dretches can communicate telepathically with creatures within 100 feet that speak Abyssal.
Originally Posted by
Dracomortis of the Wizards Community forums.
On this thread
Characters with ranks in Knowledge (the Planes) can learn more about dretches. When a character makes a successful skill check, the following lore is revealed, including the information from the lower DCs.
|Knowledge (the Planes)|
|12||This wretched creature is a dretch, a pathetic type of demon. This result reveals all outsider and tanarri traits.|
|17||While weak and unintelligent, dretches are often used as fodder in demonic armies. Without more powerful demons to keep them in line, they often flee at the first sign of defeat.|
|22||A dretch will use its summoning ability to call more dretches as soon as battle starts. It can also use stinking cloud and scare once per day.|
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.