Demon Dretch

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Small outsider (Chaotic, Extraplanar, Evil)
Hit Dice 2d8+4 (13 hp)
Initiative +0
Speed 20 ft. (4 squares)
Armor Class 16 (+1 size, +5 natural), touch 11, flat-footed 16
Base Attack/Grapple +2/-1
Attack Claw +4 melee (1d6+1)
Full Attack 2 claws +4 melee (1d6+1) and bite +2 melee (1d4)
Space/Reach 5 ft./5 ft.
Special Attacks Spell-like abilities, summon demon
Special Qualities Damage reduction 5/cold iron or good, Darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, telepathy 100 ft.
Saves Fort +5, Ref +3, Will +3
Abilities Strength 12, Dexterity 10, Constitution 14, Intelligence 5, Wisdom 11, Charisma 11
Skills Hide +9, Listen +5, Move Silently +5, Spot +5, Search +2, Survival +0 (+2 following tracks)
Feats Multiattack
Environment A chaotic evil-aligned plane
Organization Solitary, pair, gang (3-5), crowd (6-15), or mob (10-40)
Challenge Rating 2
Treasure None
Alignment Always chaotic evil
Advancement 3-6 HD (Small)
Level Adjustment +2

A dretch is about 4 feet tall and weighs about 60 pounds.

Dretches cannot speak but can communicate telepathically.


Dretches are slow, stupid, and not very effective combatants. In one-on-one combat, they rely on their damage reduction to keep them alive. In groups, they depend on sheer numbers to overcome foes and immediately summon other dretches to improve the odds in battle. They flee at the first sign of adversity unless more powerful demons are present to Intimidate them into fighting. Dretches' fear of their greater kin is stronger then even their fear of death.

A dretch's natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.

Spell-Like Abilities: 1/day-scare (DC 12), stinking cloud (DC 13).

Caster level 2nd. The save DCs are Charisma-based.

Summon Demon (Sp): Once per day a dretch can attempt to summon another dretch with a 35% chance of success. This ability is the equivalent of a 1st-level spell.

Telepathy (Su): Dretches can communicate telepathically with creatures within 100 feet that speak Abyssal.


Originally Posted by

Dracomortis of the Wizards Community forums.

On this thread

Characters with ranks in Knowledge (the Planes) can learn more about dretches. When a character makes a successful skill check, the following lore is revealed, including the information from the lower DCs.

Knowledge (the Planes)
DC Result
12 This wretched creature is a dretch, a pathetic type of demon. This result reveals all outsider and tanar’ri traits.
17 While weak and unintelligent, dretches are often used as fodder in demonic armies. Without more powerful demons to keep them in line, they often flee at the first sign of defeat.
22 A dretch will use its summoning ability to call more dretches as soon as battle starts. It can also use stinking cloud and scare once per day.


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