Devil Hellcat (Bezekira)

To Fertile Crescent Monsters To Medieval Monsters

__________________________________________

Beccafumi, Domenico Title Deutsch: Inferno, Year 1514

The Gates of Hell (Dice Freaks)

Grimoire of Cosmic Entities Volume One By Eli Atkinson, William Church and Serge W. Desir, Jr.
Original Concept by Serge W. Desir, Jr.

Full netbook can be found on the following website

Dicefreaks d20 Community

Hellcat (Bezekira)
Large outsider (Evil, Extraplanar, Lawful)
Hit Dice 8d8+24 (60 hp)
Initiative +9
Speed 40 ft. (8 squares)
Armor Class 21 (-1 size, +5 Dexterity, +7 natural), touch 14, flat-footed 16
Base Attack/Grapple +8/+18
Attack Claw +13 melee (1d8+6)
Full Attack 2 claws +13 melee (1d8+6) and bite +8 melee (2d8+3)
Space/Reach 10 ft./5 ft.
Special Attacks Improved grab, pounce, rake 1d8+3
Special Qualities Damage reduction 5/good, Darkvision 60 ft., invisible in light, resistance to fire 10, Scent, Spell Resistance 19, telepathy 100 ft.
Saves Fort +9, Ref +11, Will +8
Abilities Strength 23, Dexterity 21, Constitution 17, Intelligence 10, Wisdom 14, Charisma 10
Skills Balance +16, Climb +17, Hide +13, Jump +21, Listen +17, Move Silently +20, Spot +13, Swim +17
Feats Dodge, Improved Initiative, Track
Environment A lawful evil-aligned plane
Organization Solitary, pair, or pride (6-10)
Challenge Rating 7
Treasure None
Alignment Always lawful evil
Advancement 9-10 HD (Large); 11-24 HD (Huge)
Level Adjustment -

While its appearance suggests it is incorporeal, a hellcats has a corporeal body and can be harmed by physical attacks.

Hellcats use a natural telepathy to communicate with one another and those they encounter. A hellcat measures about 9 feet long and weighs about 900 pounds.

Combat

A hellcat can hold its own in combat thanks to sharp claws and wicked fangs. It prefers to leap upon opponents, just as a lion does.

A hellcat's natural weapons, as well as any weapons it wields, are treated as evil-aligned and lawful-aligned for the purpose of overcoming damage reduction.

Improved Grab (Ex): To use this ability, a hellcat must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.

Pounce (Ex): If a hellcat charges, it can make a full attack, including two rake attacks.

Rake (Ex): Attack bonus +13 melee, damage 1d8+3.

Invisible in Light (Ex): A hellcat is invisible in any area lit well enough for a human to see. In a darkened area, it shows up as a faintly glowing outline visible up to 30 feet away (60 feet if the viewer has Low-Light Vision). Magical darkness smothers the glow and conceals the outline.

Skills: Hellcats have a +4 racial bonus on Listen and Move Silently checks.

__________________________________________

To Fertile Crescent Monsters To Medieval Monsters

The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.