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| Kerakera-onna (a giant cackling woman who appears in the sky) from
the Konjaku Hyakki Shui
Date 1780 Toriyama Sekien
Orginally posted on Probing the Membrane of Science
A towering female giant appears, her face caked in makeup and her teeth stained black. Her face is contorted into a rictus of mirth, adding to her strangely intimidating presence.
The immense kerakera-onna are among the rarest of the Kami, devoting their energy to guarding prostitutes and brothels. A kerakera-onna forms from the soul of a prostitute who dies of old agesadly a rarity in many placesand who devoted her own life towards the betterment of her peers. In her role as guardian of a brothel, she treats wounds and illnesses, fights for fair pay and equal treatment, supports those who wish to leave the trade and acts as avenger against those who would exploit or abuse her charges. A man who merely scorns or insults a kerakera-onnas chosen prostitutes may only receive the scare of his life. One who abuses or murders a prostitute may be killed or (more likely) driven mad as a warning to others. The scornful laugh of a kerakera-onna can linger in the heads of her victims for the rest of their lives, filling every waking moment with hallucinations and visions.
Most kerakera-onna are rarely-glimpsed figures, only appearing to mete out justice. Some, however, take a more active role in managing their wards by assuming mortal form and serving as a madam. Such madams are beloved both by their stable of employees and by the downtrodden folk of their community at large, as such a kerakera-onna takes an active stance against poverty, oppression and corruption. These communities may never know they host a kerakera-onna until a wicked guard captain or politician ends up afflicted with the curse of cackling wrath
|Kerakera-onna CR 12|
CG Huge outsider (Kami, native)
Init +5; Senses darkvision 60 ft., Perception +22
Aura frightful presence (60 ft., DC 21)
|AC 27, touch 17, flat-footed
26 (-2 size, +1 Dexterity, +4
deflection, +4 sacred, +10 natural)
hp 172 (15d10+90); fast healing 8
Fort +15, Ref +6, Will +12
Immune bleed, mind-influencing effects, petrification, polymorph
Resist acid 10, electricity 10, fire 10; SR 23
Defensive Abilities flamboyant aura
Speed 40 ft.
CL 15th, concentration +19 (+23
1/daygreat shout (DC 20), phantasmal killer (DC 18), remove disease
|Strength 21, Dexterity 13, Constitution
22, Intelligence 17, Wisdom 16, Charisma 18
Base Atk +15; CMB +21; CMD 40
Feats Ability Focus (cackling wrath), Combat Casting, Combat Reflexes, Improved Initiative, Improved Iron Will, Iron Will, Power Attack, Quicken Spell-like Ability (cure moderate wounds), Step Up
Skills Bluff +22, Diplomacy +22, Disguise +22, Heal +19, Intimidate +22, Knowledge (local) +19, Perception +22, Perform (any one) +23, Sense Motive +22
Languages Common, Celestial, telepathy 100 ft., tongues
SQ change shape (Small or Medium humanoid, alter self), merge with ward, ward (brothel and a one-block radius around it)
Cackling Wrath (Su) Once per day, a kerakera-onna can place a curse on a creature suffering from a fear effect, such as its frightful presence or terrorize ability. The creature can resist the curse with a successful DC 23 Will save. On a failed save, the creature takes 1d6 points of Wisdom drain every day; a creature cannot fall below 1 Wisdom from this ability, but a creature reduced to 1 or lower Wisdom while under the effects of cackling wrath gains a random insanity (see the Pathfinder Roleplaying Game Gamemastery Guide). This is a curse effect. The save DC is Charisma based.
(Su) A kerakera-onna gains a sacred bonus to its Armor Class and Combat
Maneuver Defense equal to its Charisma
Gentle Hand (Ex)
A kerakera-onna can choose to deal non-lethal damage with her slam attacks
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