Demon Succubus

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Luis Ricardo Falero (18511896) A Fairy Under Starry Skies 
Luis Ricardo Falero (18511896) A Fairy Under Starry Skies

The most comely of perhaps of all demons, and they live to tempt mortals.
A succubus is a female demon which comes to men, especially monks, in their dreams to seduce them and have sexual intercourse, drawing energy from the men to sustain themselves, often until the point of exhaustion or death. Succubi also collects semen from the men they sleep with, which incubi will then use to impregnate women. Children so begotten are supposed to be more susceptible to the influence of demons. The carving of a succubus on the outside of an inn indicates that the establishment also operates as a brothel. The appearance of succubi is as of alluring women with unearthly beauty, often with demonic batlike wings; occasionally, they'll have other demonic features (horns, a tail with a spaded tip, snakelike eyes, etc). A succubus is 6 feet tall in its natural form and weighs about 125 pounds.
 
Source(s) 3.5E Monster Manual I, 3E Monster Manual I, Planescape Appendix 1, Outer Planes (MC8), 1E Monster Manual 1, Demons Campaign Setting, Immortals Boxed Set
Also Known As Fiend, Incubus, Whispering Demon, Charmer, Gray Deceiver
Succubus
Medium outsider (Chaotic, Extraplanar, Evil)
Hit Dice 6d8+6 (33 hp)
Initiative +1
Speed 30 ft. (6 squares), Fly 50 ft. (average)
Armor Class
20 (+1 Dexterity, +9 natural), touch 11, flat-footed 19
Base Attack/Grapple
+6/+7
Attack
Claw +7 melee (1d6+1)
Full Attack
2 claws +7 melee (1d6+1)
Space/Reach 5 ft./5 ft
Special Attacks
Energy drain, spell-like abilities, summon demon
Special Qualities
Damage reduction 10/cold iron or good, Darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, Spell Resistance 18, telepathy 100 ft., tongues
Saves
Fort +6, Ref +6, Will +7
Abilities
Strength 13, Dexterity 13, Constitution 13, Intelligence 16, Wisdom 14, Charisma 26
Skills
Bluff +19, Concentration +10, Diplomacy +12, Disguise +17* (+19 acting), Escape Artist +10, Hide +10, Intimidate +19, Knowledge (any one) +12, Listen +19, Move Silently +10, Search +12, Spot S +19, Survival +2 (+4 following tracks), Use Rope +1 (+3 with bindings)
Feats
Dodge, Mobility, Persuasive
Environment
A chaotic evil-aligned plane
Organization
Solitary
Challenge Rating
7
Treasure
Standard
Alignment
Always chaotic evil
Advancement
7-12 HD (Medium)
Level Adjustment +6

Combat

Succubi are not warriors. They flee combat whenever they can. If forced to fight, they can attack with their claws, but they prefer to turn foes against one another. Succubi use their polymorph ability to assume humanoid guise, and can maintain this deception indefinitely. Their preferred tactic when dealing with heroes is to feign friendship and create an opportunity to be alone with one of them, whereupon the succubus applies her life-draining kiss. Succubi are not above taking on the role of a damsel in distress when encountered within a dungeon.
A succubus's natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.

Energy Drain (Su):A succubus drains energy from a mortal it lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, the succubus must start a grapple, which provokes an attack of opportunity. The succubus's kiss or embrace bestows one negative level. The kiss also has the effect of a suggestion spell, asking the victim to accept another kiss from the succubus. The victim must succeed on a DC 21 Will save to negate the effect of the suggestion. The DC is 21 for the Fortitude save to remove a negative level. These save DCs are Charisma-based.

Spell-Like Abilities: At will-charm monster (DC 22), detect good, detect thoughts (DC 20), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 21), greater teleport (self plus 50 pounds of objects only).

Caster level 12th. The save DCs are Charisma-based.

Summon Demon (Sp): Once per day a succubus can attempt to summon 1 vrock with a 30% chance of success. This ability is the equivalent of a 3rd-level spell.

tongues (Su): A succubus has a permanent tongues ability (as the spell, caster level 12th). Succubi usually use verbal communication with mortals.

Skills: Succubi have a +8 racial bonus on Listen and Spot checks.

*While using her polymorph ability, a succubus gains a +10 circumstance bonus on Disguise checks.

SUCCUBUS LORE

Originally posted by Eric Cagle

Evandar_TAybara of the Wizards Community forums.

On this Thread

Characters with ranks in Knowledge (The planes) can learn more about succubi. When a character makes a successful skill check, the following lore is revealed, including the lore from the lower DCs.

Knowledge (The planes)

DC Result
16 Succubi are beautiful and seductive demons who tempt mortals to their doom.
21 Reveal all the succubus's tanar'ri traits and special qualities.
26 Succubi can assume almost any form and converse in any language. They can teleport at will and are able to charm almost any living creature.
31 A mere kiss from a succubus can drain energy from its victim and make him susceptible to suggestion.

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