Arcane Mark (Witch's Mark)

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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Arcane Mark (Witch's Mark)
2007, Paizo Publishing, LLC Credit Source Jason Bulmahn . (October 31, 2007). Terrifying Transformation, Paizo Blog. Print Source Michael Kortes. (2007). Entombed with the Pharaohs, p. 14. Paizo Publishing, LLC. ISBN 978-1-60125-052-0
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Universal
Level Sorcerer/Wizard 0
Components V, S
Casting Time 1 standard action
Range 0 ft.
Effect One personal rune or mark, all of which must fit within 1 sq. ft.
Duration Permanent
Saving Throw None
Spell Resistance No

This spell allows you to inscribe your personal rune or mark, which can consist of no more than six characters. The writing can

be visible or invisible. An arcane mark spell enables you to etch the rune upon any substance without harm to the material upon which it is placed. If an invisible mark is made, a Detect Magic spell causes it to glow and be visible, though not necessarily understandable.

See invisibility, true seeing, a gem of seeing, or a robe of eyes likewise allows the user to see an invisible arcane mark. A read magic spell reveals the words, if any. The mark cannot be dispelled, but it can be removed by the caster or by an erase spell.

If an arcane mark is placed on a living being, normal wear gradually causes the effect to fade in about a month.

Arcane mark must be cast on an object prior to casting instant summons on the same object.

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The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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