Flame Arrow

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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Transmutation [Fire]
Level Sorcerer/Wizard 3
Components V, S, M
Casting Time 1 standard action
Range Close (25 ft. + 5 ft./2 levels)
Target Fifty projectiles, all of which must be in contact with each other at the time of casting
Duration 10 min./level
Saving Throw: None
Spell Resistance No

You turn ammunition (such as arrows, bolts, shuriken, and stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. A flaming projectile can easily ignite a flammable object or structure, but it won't ignite a creature it strikes.

Material Component A drop of oil and a small piece of flint.

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The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

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and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.