|Drinking. Louis Rhead, from The life and death of Mr. Badman, by John Bunyan, London, 1900.|
Level Cleric 4
Components V, S, DF, XP
Casting Time 10 minutes
Range Close (25 ft. + 5 ft./2 levels)
Effect One called elemental or outsider of 6 HD or less
Saving Throw None
Spell Resistance No
By casting this spell,
you request your deity to send you an elemental or outsider (of 6 HD or less) of the deity's choice. If you serve no particular deity, the
spell is a general plea answered by a creature sharing your philosophical alignment.
If you know an individual creature's name, you may request that individual by
speaking the name during the spell (though you might get a different creature
You may ask the creature to perform one task in exchange for a payment from you. Tasks might range from the simple to the complex. You must be able to communicate with the creature called in order to bargain for its services.
The creature called requires
a payment for its services. This payment can take a variety of forms, from donating
gold or magic items to an allied temple, to a gift given directly to the creature,
to some other action on your part that matches the creature's alignment and
goals. Regardless, this payment must be made before the creature agrees to perform
any services. The bargaining takes at least 1 round, so any actions by the creature
begin in the round after it arrives.
A task taking up to 1 minute
per caster level requires a payment of 100 gp per HD of the creature called.
For a task taking up to 1 hour per caster level, the creature requires a payment
of 500 gp per HD. A long-term task, one requiring up to one day per caster level,
requires a payment of 1,000 gp per HD.
A nonhazardous task requires
only half the indicated payment, while an especially hazardous task might require
a greater gift. Few if any creatures will accept a task that seems suicidal
(remember, a called creature actually dies when it is killed, unlike a summoned
creature). However, if the task is strongly aligned with the creature's ethos,
it may halve or even waive the payment.
At the end of its task, or when the duration bargained for expires, the creature returns to its home plane (after reporting back to you, if appropriate and possible).
Note: When you use
a calling spell that calls an air, chaotic, earth, evil, fire, good, lawful,
or water creature, it is a spell of that type.
XP Cost: 100 XP.
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
d20 System and the d20 System
logo are trademarks of Wizards of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.